I'm Nick Loewen, an artist from Vancouver.
I make games, jokes, photos, and little books.

My portfolio is below. You are also welcome to peek at my CV or drop me a line.

Storytime, 2017

A large felt board and a set of felt letters. Created for a show at the Hatch Gallery at the Universiy of British Columbia, suggesting a return to kindergarten aesthetics and ethics, a reminder not to take education too seriously.

Encouragement, 2017

A hotline to call or text when you need a little encouragement: (604) 330-1528.

Stare Down, 2016

A staring contest in a box, for one or two players.

Semanticons, 2015-17

In this board game players are challenged to communicate complicated ideas using a very limited set of symbols.

It is both great fun and an engaging demonstration of how we collaboratively construct meaning and ways of interpreting the world.

Reflections, 2016

These photographs show the inside and outside of the train—one the view out the window, the other the reflection in the glass—collapsed into a single image.

They are a call to look at what we often look through, and to consider that the separation between inside and outside, between us and the life happening around us, may not always be so distinct.

Chants, 2015

These are recordings of the melodies of Gregorian chants, synthesized using a Nintendo Game Boy.

They are the five ‘ordinary’ chants of the Order of the Roman Rite Mass, as given by the 1981 Liber Usualis. They were created using Little Sound DJ, a music production tool for the Game Boy.

While making this I was thinking about how we develop tradition, how we attach meaning to specific means of expression, and how this changes with time. The intent in bringing together these two incongruous media is to see how we might work through these questions by engaging with them through subjective experience, rather than studious consideration.

  1. Kyrie Eleison
  2. Gloria
  3. Credo
  4. Sanctus
  5. Agnus Dei

You can download a .zip of Chants.

Cardography, 2015

This is a game of spatial logic, in which players seek to capture territory by defining its contours. There is some assembly required, however: players must begin by quite literally drawing their cards.

It is a playful diversion first and foremost, but also the product of a struggle with the division of between art and game (or art and any other creative product, for that matter).

Here’s a PDF of the cards to print, and here are the rules.

Selffish, 2014

This is a little book of me making faces that look like fish.

Here's a PDF of the book.

If you've read this far down the page, I'd love to hear from you. Write to nick@nloewen.com.